{"id":"gof-language-choice-affects-pattern-applicability","text":"The choice of programming language influences which design patterns are needed: patterns assume Smalltalk/C++-level features, and some patterns (e.g., Visitor) become unnecessary in languages with richer features (e.g., CLOS multi-methods). What counts as a 'pattern' versus a language primitive depends on the language.","truth_value":"IN","source":"entries/2026/06/17/gof-oo-chunk-2.md","source_url":"","source_hash":"","justifications":[],"dependents":["doesnotunderstand-demonstrates-language-pattern-boundary","language-determines-pattern-necessity","pattern-judgment-required"],"metadata":{"last_premise_reviewed":"2026-06-17T18:19:22","premise_review_result":"misread_source","repair_action":"rewritten"},"created_at":"2026-06-17T17:04:08+00:00","updated_at":"2026-06-17T22:52:59+00:00","reviewed_at":"","verified_at":"","retracted_at":"","explanation":{"steps":[{"node":"gof-language-choice-affects-pattern-applicability","truth_value":"IN","reason":"premise"}]}}