{"id":"gof-23-patterns-variable-aspects","text":"Each of the 23 GoF design patterns encapsulates a specific aspect that can vary independently: e.g., Abstract Factory varies families of product objects, Strategy varies an algorithm, Observer varies the number of dependent objects.","truth_value":"IN","source":"entries/2026/06/17/gof-oo-chunk-4.md","source_url":"","source_hash":"","justifications":[],"dependents":["gof-variation-taxonomy"],"metadata":{"last_premise_reviewed":"2026-06-17T18:19:22","premise_review_result":"misread_source","repair_action":"rewritten"},"created_at":"2026-06-17T17:04:08+00:00","updated_at":"2026-06-17T22:52:59+00:00","reviewed_at":"","verified_at":"","retracted_at":"","explanation":{"steps":[{"node":"gof-23-patterns-variable-aspects","truth_value":"IN","reason":"premise"}]}}