Date: 2026-06-06
Time: 19:05
shuffle-string/solution.pyThis file solves LeetCode 1528 — Shuffle String. Given a string s and an integer array indices of the same length, it rearranges the string so that character s[i] moves to position indices[i] in the result.
Solution.kidswithcandies — The method name is wrong; it's a copy-paste artifact from another problem (likely LeetCode 1431). The actual behavior is restoreString: it scatters characters from s into their target positions as specified by indices, then joins into a final string.
Contract:
s: source string of length nindices: permutation of [0, n) dictating where each character landsScatter-write into a pre-allocated array. Rather than building the result by sorting or inserting, it allocates a list of len(s) empty strings, then directly places each character at its destination index. This is the standard O(n) approach for permutation-based rearrangement — one pass, no sorting.
List from typing (used only for the type annotation on indices).shuffle-string/test_solution.py directly. The massive "Imported By" list in the context is noise — those are test files for *other* problems that share a common test harness importing Solution generically, not actual consumers of this logic.1. Allocate result as a list of n empty strings.
2. Iterate over s with enumerate, getting each character's current index i and its target index idx = indices[i].
3. Write s[i] into result[idx].
4. Join and return.
indices must be a valid permutation of [0, len(s)). If it contains duplicates, later writes silently overwrite earlier ones. If it contains out-of-range values, an IndexError is raised.result is written exactly once (assuming valid input), so no empty-string sentinels leak into the output.None. Invalid inputs (wrong-length indices, out-of-bounds values, None) propagate as unhandled Python exceptions. This is typical for LeetCode solutions where input validity is guaranteed by the problem constraints.
The method is named kidswithcandies instead of something like restoreString or shuffle_string. This is a bug in the code generation pipeline — the wrong method name was templated in. It doesn't affect correctness (callers just use whatever name is on Solution), but it's confusing for anyone reading the code.